Character Name: Syren
Alternate Identities: Aria Wilson
Player Name: Black Dawn - Ace
CHARACTERISTICS
Val Char Base Points Total Roll Notes
10 STR 10 0 10 11- HTH Damage 2d6 END [1] 100.0kg
27 DEX 10 51 27 14- OCV 9 DCV 9
25 CON 10 30 25 14-
10 BODY 10 0 10 11-
20 INT 10 10 20 13- PER Roll 13-/18-
20 EGO 10 20 20 13- ECV: 7
30 PRE 10 20 30 15- PRE Attack: 6d6
22 COM 10 6 22 13-
16 PD 2 14 16/31 16/31 PD (0/15 rPD)
17 ED 5 12 17/29 17/29 ED (0/12 rED)
6 SPD 3.7 23 6 Phases: 2, 4, 6, 8, 10, 12
11 REC 7 8 11
50 END 50 0 50
28 STUN 28 0 28
7" Running 6 2 7" 7"
3" Swimming 2 1 3"
4" Leaping 2 2 4" 199 Total Characteristics Points
CHARACTER IMAGE
EXPERIENCE POINTS
Total earned: 100
Spent: 100
Unspent: 0
Base Points: 200
Disad Points: 150
Total Points: 450
MOVEMENT
[14" NC] [6" NC] [8" NC]
Type Total
Run (6) 7" 16 mph/hr 31 mph/hr
Swim (2) 3" 7 mph/hr 13 mph/hr
Leap (4") 4" 9 mph/hr 18 mph/hr
DEFENSES
Type Amount
Physical Defense 16/31
Res. Phys. Defense 0/15
Energy Defense 17/29
Res. Energy Defense 0/12
Mental Defense 0
Power Defense 0
 
COMBAT INFORMATION
OCV: 9 DCV: 9
 
Combat Skill Levels: +3 with a broadly-defined category of attacks
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Block 1/2 +0 +0 Block, abort
Brace 0 +2 1/2 +2 vs. Range Mod.
Disarm 1/2 -2 +0 Can disarm
Dodge 1/2 -- +3 Abort, vs. all attacks
Grab 1/2 -1 -2 Grab two limbs
Grab By 1/2 -3 -4 Move and Grab
Haymaker 1/2* +0 -5 +4 DC attack damage
Move By 1/2 -2 -2 STR/2 + v/5
Move Through 1/2 -v/5 -3 STR + v/3
Set 1 +1 +0 Ranged Attacks only
Strike 1/2 +0 +0 STR or weapon
Standard HTH Training 1/2 +0 +0 Strike
COMBAT MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
Targeting shot OCV Hit Location
Head shot (Head to Shoulders) -4 1d6+3
High shot (Head to Vitals) -2 2d6+1
Body shot (Hands to Legs) -1 2d6+4
Low shot (Shoulders to Feet) -2 2d6+7
Leg shot (Vitals to Feet) -4 1d6+12

Character Name: Syren
Alternate Identities: Aria Wilson
Player Name: Black Dawn - Ace
SKILLS
Cost  Name
12 Expertise with Metasonic Powers: +3 with a broadly-defined category of attacks
3 Persuasive Personality: Persuasion 15-
3 Performance: Oratory 15-
16 Skills Aptitude: +2 with all non-combat Skills
7 Musical Training: Musical Instrument Familiarity (Chordophones, Steel Guitar, Synthesizer) 14-
3 Musician: PS: Musician 15-
3 Acrobatics: Acrobatics 14-
3 Defensive Tumbling: Breakfall 14-
3 Diguise and Misdirection: Disguise 13-
3 Voice Control: Mimicry 13-
3 Ventriloquism: Ventriloquism 13-
3 Bribery: Bribery 15-
3 Light Fingers: Sleight Of Hand 14-
3 Electronics Design: Electronics 13-
2 Energy Weapons Designer: Weaponsmith (Energy Weapons) 13-
70 Total Skills Cost
PERKS
Cost  Name
0 Team Icarus Benefits: Fringe Benefit: Custom Adder, Federal/National Police Powers, Security Clearance
8 Syren - Mistress of the Choir: Reputation: Syren - Mistress of the Choir (A large group) 11-, +4/+4d6
8 Total Perks Cost
TALENTS
Cost  Name
3 Perfect Pitch: Perfect Pitch
10 Fascination: Fascination
21 Unviersal Voice: Universal Translator 14-
34 Total Talents Cost
 
POWERS
Cost  Power END
48 Metasonic Subjugation: Multipower, 120-point reserve, (120 Active Points); all slots OAF (-1), Limited Power Power loses about a fourth of its effectiveness (Does not work in extremely loud or areas where sound is suppressed; -1/4), Gestures (-1/4)
8m
1) Song of Harmony: Mind Control 8d6 (Human class of minds), Area Of Effect (64" Radius; +2) (120 Active Points); OAF (-1), Only In Heroic Identity (-1/4), Does Not Provide Mental Awareness (-1/4), Limited Power Power loses about a fourth of its effectiveness (Does not work in extremely loud or areas where sound is suppressed; -1/4), Gestures (-1/4)
12
10m
2) Painful Memories: Ego Attack 12d6 (Human class of minds) (120 Active Points); OAF (-1), Limited Power Power loses about a fourth of its effectiveness (Does not work in extremely loud or areas where sound is suppressed; -1/4), Gestures (-1/4)
12
9m
3) Command Performance: Mind Control 16d6 (Human class of minds), Reduced Endurance (0 END; +1/2) (120 Active Points); OAF (-1), Only In Heroic Identity (-1/4), Limited Power Power loses about a fourth of its effectiveness (Does not work in extremely loud or areas where sound is suppressed; -1/4), Gestures (-1/4)
0
10m
4) Canticum Mortis (Song of Death): Drain CON 5d6+1, Area Of Effect (5" Radius; +1), Selective (+1/4) (119 Active Points); OAF (-1), Limited Power Power loses about a fourth of its effectiveness (Does not work in extremely loud or areas where sound is suppressed; -1/4), Gestures (-1/4)
12
9m
5) Confusing Memories: Sight and Mental Groups Flash 12d6, Explosion (+1/2), Selective Target (+1/4) (114 Active Points); OAF (-1), Limited Power Power loses about a fourth of its effectiveness (Does not work in extremely loud or areas where sound is suppressed; -1/4), Gestures (-1/4)
11
28 Reinforced Body Suit: Armor (15 PD/12 ED) (42 Active Points); OIF (-1/2)0
8 Enhanced Hearing: +5 PER with Hearing Group (10 Active Points); Costs Endurance (Only Costs END to Activate; -1/4)1
6 Sonic Hearing: Ultrasonic Perception (Hearing Group), Discriminatory (8 Active Points); Costs Endurance (Only Costs END to Activate; -1/4)1
136 Total Powers Cost
MARTIAL ARTS MANEUVERS
Cost  Maneuver
3 Standard HTH Training: 1/2 Phase, +0 OCV, +0 DCV, Strike
3 Total Martial Arts Cost

Character Name: Syren
Alternate Identities: Aria Wilson
Player Name: Black Dawn - Ace
DISADVANTAGES
Cost  Disadvantage
20 Hunted: Electric Sparrow 8- (More Powerful; PC has a Public ID or is otherwise very easy to find; Harshly Punish))
20 Hunted: Micron 8- (More Powerful; PC has a Public ID or is otherwise very easy to find; Harshly Punish))
20 Hunted: Reciprocity 8- (As Powerful; NCI; PC has a Public ID or is otherwise very easy to find; Harshly Punish))
15 Watched: AEGIS 8- (Mo Pow; NCI; PC has a Public ID or is otherwise very easy to find; Watching)
15 Watched: US Government and InterPol 11- (As Pow; NCI; PC has a Public ID or is otherwise very easy to find; Watching)
15 Psychological Limitation: Martyr Seeks Redemption (Common), Strong
10 Distinctive Features: Rock Celebrity (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses))
15 Reputation: Used to be the Villain Doomsong, 11- (Extreme)
10 Vulnerability: Sonic Attacks (Common)
10 Social Limitation: Public ID (Frequently; Minor)
150 Total Disadvantages Cost
APPEARANCE
Hair Color: Dark Brown, Often With Colored Highlights
Eye Color: Blue
Height: 1.59 m
Weight: 47.00 kg
Description:
Aria is a petite woman whose size seems deceptive when she puts on her Syren identity, which gives way to very large and charismatic stage personality. She becomes an alluring style version of herself, a pop personality of oozing sexuality, sensuality, and warmth. Her eyes glow red as she pushes her powers.
BACKGROUND
SYREN: THE VOICE OF THE DEEP

"I spent my entire life trying to be heard. Then I discovered that the world was already listening." In this alternate timeline, Aria Wilson never truly found redemption. The woman known as Diva still escaped the madness of Doomsong. She still met Dr. Xavier Brooks. She still learned the horrifying truth that Dr. Felix Braun had engineered her instability. She also learned that Dr. Braun's work was based on Dr. Brooks theories and outlines -- Dr. Brooks was the true mastermind behind her powers. Dr. Brooks healing her implant did not heal her wounds. It merely allowed her to understand them.

The Seed of Resentment
Following her operation, Aria joined Team America and genuinely attempted to become a hero. For years she fought beside her heroic allies. The public gradually accepted her. The courts dropped old charges. Even former victims began speaking on her behalf. Yet something never sat right with Aria. Every interview still mentioned Doomsong. Every article still referenced her famous family. Every accomplishment was accompanied by some variation of:
"Former villain seeks redemption."
"Daughter of Nancy Wilson continues heroic journey."
"Can Doomsong ever truly be trusted?"

Despite all her sacrifices, Aria felt that nobody saw her. Not really. Not as herself. She continued to council with Dr. Brooks, but little did she know that Dr. Brooks was slowly attempting to push her powers through subtle influence of her counseling sessions. Dr. Brooks was also continuing to modify her implant through ongoing "maintenance treatments". He was trying to create the ideal tool to control masses through speech. However, an accidental discovery during one of the treatments changed everything.

The Revelation

The experience shattered Aria's worldview. While Aria was being treated, two assistants speaking in another room did not realize that their mike was hot, and Aria heard that conversation.
"Dr. Brooks wants her pushed harder. He's growing annoyed with playing along with this 'recovering heroine' nonsense."
"She could at least have the courtesy to turn into Phase V so we could hand her off to Dr. Brooks full time and get on with some real assignments."
"I don't know if she's just stupid or stubborn."
"Probably both."
(Both laughing)

Aria broke free and demanded to know what Phase V was and what they were doing to her. They panicked and one of the assistants punched the red button to disable Aria's powers. But something happened -- Aria's powers invoked into apotheosis, and her powers were reborn. She felt everything at one traumatic moment of empathy.

Every war. Every crime. Every act of cruelty. Every betrayal. All born from humanity's inability to act in harmony. The world was an orchestra without a conductor. The result was noise. Aria realized -- the world was lost. What humanity needed was music. Perfect music. Unified music. One voice. One purpose.
One song. Aria disappeared from that treatment room. All of the assistants and security were found dead of self-inflicted wounds.


The Birth of Syren

Aria disappeared for nearly six months. When she emerged a year later, Diva was gone. She called herself Syren. The name came from ancient mythology. Creatures whose songs could compel entire fleets. Most people assumed the name was meant to sound villainous. It wasn't. Syren believed the myths misunderstood the truth. The sailors followed the song willingly because the song revealed something they desperately wanted. Peace. Belonging. Purpose.

The Choir
Syren began gathering followers. Not through force. Through broadcasts. Concerts. Podcasts. Livestreams. Appearances. Anyone exposed to her voice for long enough began feeling connected. Comforted. Understood. Depression rates dropped. Violence decreased. Communities flourished. Critics became increasingly concerned. Entire cities began organizing themselves around Syren's philosophy of collective harmony. Her movement became known as The Choir. Members claimed they could hear one another emotionally. Scientists dismissed the idea. Until tests proved they were right.

The Evolution of Her Powers
Syren became something beyond a normal Omega -- Dr. Brooks petitioned the US Government that she should be considered a Lambda level threat. She could influence people. She could hear emotions as clearly as speech.

War Against AEGIS
Governments quickly viewed Syren as an existential threat. AEGIS declared her a global danger. The newly formed H.E.K.A.T.O.N. armored divisions were deployed to stop her movement. The campaign was disastrous. Every attack only created more followers. Captured Choir members refused to renounce her. Many H.E.K.A.T.O.N. soldiers defected after hearing Syren speak. Not because they were controlled. Because they agreed. That frightened world leaders far more than mind control ever could.

The Final Conflict
The climax came when Syren activated a network built from abandoned HOURGLASS reactor technology, satellite arrays, and custom-designed resonance amplifiers designed from her own twisted knowledge. The system would transmit the Deep Song across the entire planet. Humanity would become a unified consciousness. Not a hive mind. Not exactly. Individuals would remain. But every person would feel the pain, joy, hopes, and fears of every other person. War would become impossible. So would selfishness. The cost would be privacy. Isolation. And perhaps freedom itself.

Prime-X Intervenes
Prime-X fought her at the structure. The two fought for her hours, as he fought his way through waves of the Choir and HEKATOR suits under her control. Prime-X, however, used logic to defeat her.

"If your intent is to stop human suffering, then wouldn't it be best to find a way to stop humanity -- at the source?"
Syren had no answer. Prime-X explained, "Humanity is an old song from a past time. Doesn't the world deserve a new song, for a new audience?"

Syren understood and agreed. Removing humanity would allow her to start a new song with Quasars -- a more sophisticated and intelligent audience. One that was worthy of her Epic. Now humanity is not the cause, but a means to the end.
QUOTE
"Listen to the Song and dance your final steps."
Birthdate
October 29, 1975
Criminal Record
Misdemeanors: 319 / 14 Convictions
Vandalism: 86 / 16 Convictions
Major Theft: 273 / 3 Convictions
Simple Assault: 46 / 2 Convictions
Aggrevated Assault: 13 / 0 Convictions
Other Assault: 0
Kidnapping: 2 / 0 Convictions
Aggrevated Kidnapping: 0
Manslaughter: 5 / 0 Convictions
Felony Murder: 18 / 0 Convictions
Second-degree Murder: 0
First-degree Murder: 3 / 0 Convictions

Aria was once a member of the Cobras de Saphir team, a positively received Nequality Gang, at least until the Biskra Incursion where 184 people were injured or wounded outside of a protest. Aria's charges in her criminal record have either been dismissed or are under investigation. Aria's lawyers have done a great job of keeping her out of legal trouble, in spite of her known criminal behaviors. She had even managed to appear with Doomsong at the same time, providing some level of plausible deniability. However, AEGIS Intelligence has a 98% certain that she is guilty of all charges filed against her and even more that have not been filed.

Based on recommendations from AEGIS DIrector Elaine Battle and Absolute Pardon by UNCOS.
All Records Expunged January 2024
Location
Seattle, WA
Status
Active Member of Team Icarus
Special Commentary
Aria Wilson was a talent child born into a legacy of entertainment. Her father owned a powerful entertainment agency and her mother was the infamous Nancy Wilson of Heart. Aria grew up around rock and roll, and wanted to be as successful and famous as her mother and aunt. She practiced constantly and many would say that throughout her childhood and adult life, she was obsessed with her music. Aria showed herself to be technically superior in every way to her more famous aunts, which is part of what drove her mad when she would perform and she would get compared to them, with reviewers writing that she would "one day reach the heights of her musical progenitors". Additionally infuriating her were the detractors that claimed that her success was handed to her not because of her talent, but because of her famous parentage.

Then Fate struck an even crueler blow and she was diagnosed with a long-term degeneration of the bones of the inner ear. She would eventually go completely deaf. Aria drove herself even harder and while she scored several great hits and even hit number one song, she could not attain the legendary status she sought. She would repeatedly fire producers and band members because she felt their shortcomings were holding her back. She turned to drugs and alcohol to cope, but never stopped driving herself musically. Her obsession eventually led her to the equally obsessed Dr. Felix Brauns, who promised her that he could restore her hearing. What he granted her, though, was a Q-implant that brought her to the brink of madness and instability. Braun was seeking to create a Quasar he could control and use her money and power for his benefit, but Aria turned on him and killed him, stealing all of his research and technology.

For years, Aria operated as the sociopathic Doomsong. She hired scientist after scientist to help her create new sound-based technologies to augment her weak sonic abilities. She would attack other Quasars at key public appearances, seeking to upstage other Quasars, villain and hero alike. She wanted to become the superstar she believed she should be. A well-financed legal team kept her from facing consequences for the charges brought against her, so she became an underground legend, beating the system at its own game. Eventually, Team Daedalus captured her and Dr. Anson's referral to Dr. Xavier Brooks led to her restoration and breakthrough.

Dr. Brooks discovered that the Q-implant designed to restore her hearing was actually disrupting her brain in such a way that she had lost all sense of inhibition. He also posed that the implant was intentionally designed to do this, part of the sinister intent by the late Dr. Braun. A simple operation to restore the Q-implant to its proper configuration brought Aria’s powers to Omega level, but also exposed Aria to the light of sanity, and to the crushing horror of what evil she had done as a villainous Doomsong.

Aria sought counselling and spiritual release to calm her soul, but what she finally came to realize was that she needed to make amends for the evil she had committed. She approached Dr. Brooks and he offered her an unusual opportunity -- to join Team Icarus and use her powers for the greater good. He removed the inhibitors in her implant and helped her design a new guitar for use in combat, allowing her to fully realize her new sonic sensory abilities. Aria has since become a loyal and supportive team member -- and in spite of the critical articles calling her redemption a "ploy and a scam by the ultimate narcissist", she has remained true to her cause. Aria understands now that the music is for the people, and the powers granted to her by the Q-implant are no different than her talents with her guitar or her voice -- that the mission is to make the lives of others better, in whatever way she can. She hopes to do this by working with Team Icarus.
Character created with Hero Designer (version 20220312)